Inca is a desktop 3D application for modeling, animation and rendering that follows the Maya 2020 workflow, with menu sets, shelves, the hotbox, Channel Box, Attribute Editor and Outliner. It covers polygon and NURBS modeling with construction history, sculpting brushes, skeletons with IK and painted skin weights, keyframing in a Graph Editor and Dope Sheet, Hypershade materials, UV editing, particles and rigid bodies. It renders with a built-in path tracer or a fast hardware preview renderer, and every tool can be scripted in MEL or JavaScript. It imports OBJ, FBX, glTF and STL. Inca is free and MIT licensed, with builds for Windows, Mac and Linux on GitHub.
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